| Wolfenstein: Enemy Territory Documentation © 2003 Splash Damage, Ltd. All Rights Reserved. |
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| stone (default) | puff of smoke, heavy boot on concrete surface sound |
| glass | usually on glass func_explosive entities |
| grass steps | brown bullet spray, springy footsteps |
| gravel steps | brown bullet spray, crunchy footsteps |
| metal steps | puff of smoke, clanky footsteps, metallic ricochet |
| roofs steps | clanky footsteps |
| snow steps | white bullet spray, crunchy footsteps |
| wood steps | puff of smoke, hollow steps |
Landmines
A landmine is a small anti-personnel device used to blow up members of the
opposing team. In order to allow players to place a landmine, there must be a
floor surface with a surfaceparm type of landmine. This is a special surface
type which can be used either on its own or with additional surfaceparm types.
As a rule only add the landmine surfaceparm to 'soft' materials like sand, earth etc. In the Enemy Territory game all wood / concrete / stone surfaces were excluded from landmine use.